DocumentCode
2416150
Title
Controlling cooperative and conflicting continuous actions with a Gene Regulatory Network
Author
Cussat-Blanc, Sylvain ; Sanchez, Stéphane ; Duthen, Yves
fYear
2012
fDate
11-14 Sept. 2012
Firstpage
187
Lastpage
194
Abstract
Artificial Gene Regulatory Networks (GRN) usually simulate cell behavior in developmental models. However, since 2003, GRN based controllers have been applied to robots to solve problems with few sensors and actuators. In this paper, we present our first steps toward an effective GRN-based controller for intelligent agents in video games. We will also introduce an experiment, the Radbot, where a robot has to handle and manage simultaneously four conflicting and cooperative continuous actions. Finally, we will show how a GRN-based controller can be evolved to solve the Radbot experiment.
Keywords
computer games; multi-agent systems; software agents; Radbot; artificial gene regulatory networks; cell behavior simulation; conflicting continuous actions; cooperative continuous actions; intelligent agents; video games; Bioinformatics; Cooling; Games; Genomics; Mathematical model; Proteins; Robots;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Games (CIG), 2012 IEEE Conference on
Conference_Location
Granada
Print_ISBN
978-1-4673-1193-9
Electronic_ISBN
978-1-4673-1192-2
Type
conf
DOI
10.1109/CIG.2012.6374155
Filename
6374155
Link To Document