DocumentCode :
2416150
Title :
Controlling cooperative and conflicting continuous actions with a Gene Regulatory Network
Author :
Cussat-Blanc, Sylvain ; Sanchez, Stéphane ; Duthen, Yves
fYear :
2012
fDate :
11-14 Sept. 2012
Firstpage :
187
Lastpage :
194
Abstract :
Artificial Gene Regulatory Networks (GRN) usually simulate cell behavior in developmental models. However, since 2003, GRN based controllers have been applied to robots to solve problems with few sensors and actuators. In this paper, we present our first steps toward an effective GRN-based controller for intelligent agents in video games. We will also introduce an experiment, the Radbot, where a robot has to handle and manage simultaneously four conflicting and cooperative continuous actions. Finally, we will show how a GRN-based controller can be evolved to solve the Radbot experiment.
Keywords :
computer games; multi-agent systems; software agents; Radbot; artificial gene regulatory networks; cell behavior simulation; conflicting continuous actions; cooperative continuous actions; intelligent agents; video games; Bioinformatics; Cooling; Games; Genomics; Mathematical model; Proteins; Robots;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Games (CIG), 2012 IEEE Conference on
Conference_Location :
Granada
Print_ISBN :
978-1-4673-1193-9
Electronic_ISBN :
978-1-4673-1192-2
Type :
conf
DOI :
10.1109/CIG.2012.6374155
Filename :
6374155
Link To Document :
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