• DocumentCode
    2417695
  • Title

    Online Gaming to Apply for Jobs - The Impact of Self- and E-Assessment on Staff Recruitment

  • Author

    Laumer, Sven ; von Stetten, A. ; Eckhardt, Andreas ; Weitzel, Tim

  • Author_Institution
    Otto-Friedrich Univ. Bamberg, Bamberg
  • fYear
    2009
  • fDate
    5-8 Jan. 2009
  • Firstpage
    1
  • Lastpage
    10
  • Abstract
    The process of recruiting employees has changed since the internet entered enterprises. From simply posting job ads and information on the internet to online application forms and holistic e-recruiting system architectures the way of recruiting has changed a lot. With the introduction of virtual worlds and the increasing number of online games this paper is discussing the next step of e-recruiting: online games to apply for jobs. With a single explorative case study the implementation of self- and e-assessment as online games could be explained. Furthermore with an SEM based on the empirical data of a survey with the Fortune 1,000 companies in Germany (response rate 19.1%) evidence for the motivation of companies to use online games can be provided. Perceived quality improvements, perceived cost savings and perceived time savings as well as perceived usefulness and perceived ease of use are the most important drivers for companies intending to use online games in staff recruitment.
  • Keywords
    computer games; personnel; recruitment; e-assessment; employees; job application; online gaming; self-assessment; staff recruitment; Costs; Databases; Educational technology; Electronic mail; Games; Information systems; Internet; Job listing service; Recruitment; Resumes;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Sciences, 2009. HICSS '09. 42nd Hawaii International Conference on
  • Conference_Location
    Big Island, HI
  • ISSN
    1530-1605
  • Print_ISBN
    978-0-7695-3450-3
  • Type

    conf

  • DOI
    10.1109/HICSS.2009.331
  • Filename
    4755641