DocumentCode
2424648
Title
An open middleware for large-scale networked virtual environments
Author
Tran, Frédéric Dang ; Deslaugiers, Marina ; Gérodolle, Anne ; Hazard, Laurent ; Rivierre, Nicolas
Author_Institution
R&D DTL/ASR, France Telecom, Issy-les-Moulineaux, France
fYear
2002
fDate
2002
Firstpage
22
Lastpage
29
Abstract
This paper presents a 100% Java middleware that aims to offer an open and extensible foundation for building large-scale real-time networked virtual environment applications. This platform relies on a partial replication model in which the whole simulation space is spread on a federation of processes based on application-specific criteria. A configurable event communication framework allows arbitrary consistency and synchronization protocols to be implemented in close cooperation with the application semantics. This middleware has been experimented with success for multi-player game prototypes involving both human-driven and autonomous simulated entities
Keywords
Java; application program interfaces; distributed object management; protocols; virtual reality; Java middleware; application semantics; application-specific criteria; autonomous simulated entities; configurable event communication framework; human driven simulated entities; large-scale networked virtual environments; multi-player game prototypes; open middleware; replication model; simulation space; synchronization protocols; Application software; Collaborative software; Hazards; Java; Large-scale systems; Middleware; Object oriented modeling; Scalability; Telecommunications; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality, 2002. Proceedings. IEEE
Conference_Location
Orlando, FL
ISSN
1087-8270
Print_ISBN
0-7695-1492-8
Type
conf
DOI
10.1109/VR.2002.996501
Filename
996501
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