Title :
Real-time haptic and visual simulation of bone dissection
Author :
Agus, Marco ; Giachetti, Andrea ; Gobbetti, Enrico ; Zanetti, Gianluigi ; Zorcolo, Antonio
Author_Institution :
VI Strada Ovest, CRS4, Uta, Italy
Abstract :
Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone-cutting burr that is being developed as a component of a training system for temporal bone surgery. We use a physically motivated model to describe the burr-bone interaction, which includes haptic force evaluation, the bone erosion process and the resulting debris. The current implementation, directly operating on a voxel discretization of patient-specific 3D CT and MRI data, is efficient enough to provide real-time feedback on a low-end multiprocessing PC platform
Keywords :
biomedical MRI; biomedical education; bone; computer based training; computerised tomography; cutting; digital simulation; erosion; haptic interfaces; medical computing; microcomputer applications; multiprocessing programs; real-time systems; surgery; virtual reality; MRI; bone dissection; bone erosion process; bone-cutting burr; burr-bone interaction; computerized tomography; debris; haptic force evaluation; low-end multiprocessing PC platform; patient-specific 3D imaging data; physically motivated model; real-time feedback; real-time haptic simulation; real-time visual simulation; surgical procedure; temporal bone surgery training system; voxel discretization; Bones; Computed tomography; Cost accounting; Feedback; Friction; Haptic interfaces; Layout; Magnetic resonance imaging; Sampling methods; Surgery;
Conference_Titel :
Virtual Reality, 2002. Proceedings. IEEE
Conference_Location :
Orlando, FL
Print_ISBN :
0-7695-1492-8
DOI :
10.1109/VR.2002.996524