• DocumentCode
    2425455
  • Title

    Perceived egocentric distances in real, image-based, and traditional virtual environments

  • Author

    Willemsen, Peter ; Gooch, Amy A.

  • Author_Institution
    Sch. of Comput., Utah Univ., Salt Lake City, UT, USA
  • fYear
    2002
  • fDate
    2002
  • Firstpage
    275
  • Lastpage
    276
  • Abstract
    In virtual environments, perceived egocentric distances are consistently underestimated when compared to the same distance judgments in the real world. The research presented in this paper explores two possible causes for the compressed distance perception in virtual environments: (1) real-time computer graphics rendering, and (2) immersive display technology. Our results show there is a significant difference in distance judgments between real and virtual environments. However, the differences between distance judgments in virtual photographic panorama environments and traditionally rendered virtual environments are small, suggesting that the display device is affecting distance judgments in virtual environments
  • Keywords
    rendering (computer graphics); virtual reality; computer graphics rendering; distance perception; egocentric distances; immersive display technology; rendered virtual environments; virtual environments; virtual photographic panorama environments; Computer displays; Computer graphics; Educational institutions; Feedback; Head; Legged locomotion; Rendering (computer graphics); Testing; Uniform resource locators; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality, 2002. Proceedings. IEEE
  • Conference_Location
    Orlando, FL
  • ISSN
    1087-8270
  • Print_ISBN
    0-7695-1492-8
  • Type

    conf

  • DOI
    10.1109/VR.2002.996536
  • Filename
    996536