• DocumentCode
    2425562
  • Title

    Tension based 7-DOF force feedback device: SPIDAR-G

  • Author

    Kim, Seahak ; Hasegawa, Shoichi ; Koike, Yasuharu ; Sato, Makoto

  • Author_Institution
    Precision & Intelligence Lab., Tokyo Inst. of Technol., Japan
  • fYear
    2002
  • fDate
    2002
  • Firstpage
    283
  • Lastpage
    284
  • Abstract
    We demonstrate a new intuitive force feedback device for advanced VR applications. Force feedback for the device is tension based and is characterized by 7 degrees of freedom (DOF); 3 DOF for translation, 3 DOF for rotation, and 1 DOF for grasp. The SPIDAR-G (Space Interface Device for Artificial Reality with Grip) will allow users to interact with virtual objects naturally by manipulating two hemispherical grips located in the center of the device frame. We show how to connect the strings between each vertex of grip and each extremity of the frame in order to achieve force feedback. In addition, methodologies will be discussed for calculating translation, orientation and grasp using the length of 8 strings connected to the motors and encoders on the frame. The SPIDAR-G exhibits smooth force feedback, minimized inertia, no backlash, scalability and safety. Such features are attributed to strategic string arrangement and control that results in stable haptic rendering. The design and control of the SPIDAR-G is described in detail and the space graphic user interface system based on the proposed SPIDAR-G system is demonstrated. Experimental results validate the feasibility of the proposed device and reveal its application to virtual reality
  • Keywords
    force feedback; graphical user interfaces; haptic interfaces; interactive devices; virtual reality; SPIDAR-G; Space Interface Device for Artificial Reality with Grip; experimental results; haptic rendering; hemispherical grips; minimized inertia; safety; scalability; seven degrees of freedom; space graphic user interface; tension based force feedback device; virtual objects; virtual reality; Control systems; Extremities; Force feedback; Graphics; Haptic interfaces; Rendering (computer graphics); Safety; Scalability; User interfaces; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality, 2002. Proceedings. IEEE
  • Conference_Location
    Orlando, FL
  • ISSN
    1087-8270
  • Print_ISBN
    0-7695-1492-8
  • Type

    conf

  • DOI
    10.1109/VR.2002.996540
  • Filename
    996540