Title :
Impact of Clock Frequency and Number of Cores on GPU Performance
Author :
Hong Jun Choi ; Dong Oh Son ; Cheol Hong Kim ; Jong Myron Kim
Author_Institution :
Sch. of Electron. & Comput. Eng., Chonnam Nat. Univ., Gwangju, South Korea
Abstract :
Modern graphics processing units (GPUs) containing massive parallel hardware have become more flexible with unified shader cores which can run diverse graphics operations. Moreover, programmers can run general-purpose applications on GPUs easily, since GPU vendors provide user-friendly application programming interfaces (APIs). Many studies for improving system performance using GPUs have been researched intensively. Study on the GPU architecture is challenging, because the GPU architecture is totally different to the traditional CPU architecture. This paper analyzes the GPU performance according to GPU parameters with various number of cores and clock frequency. According to our simulations, the GPU performance improves by 125.8% and 16.2% on average as the number of cores and clock frequency increase, respectively. However, the performance is saturated when memory system cannot service the data requests efficiently, resulting in memory bottleneck. Consequently, memory bottleneck problem should be considered for efficient GPU architecture design.
Keywords :
application program interfaces; clocks; graphics processing units; multiprocessing systems; performance evaluation; API; CPU architecture; GPU architecture design; GPU performance; clock frequency; clock frequency impact; general-purpose applications; graphics operations; graphics processing units; parallel hardware; unified shader cores; user friendly application programming interfaces; Central Processing Unit; Clocks; Graphics; Graphics processing units; Hardware; Multiprocessor interconnection;
Conference_Titel :
IT Convergence and Security (ICITCS), 2014 International Conference on
Conference_Location :
Beijing
DOI :
10.1109/ICITCS.2014.7021776