DocumentCode :
2429369
Title :
Supporting seniors rehabilitation through videogame technology: A distributed approach
Author :
Maggiorini, Dario ; Ripamonti, Laura Anna ; Zanon, Eraldo
Author_Institution :
Univ. of Milano, Milan, Italy
fYear :
2012
fDate :
9-9 June 2012
Firstpage :
16
Lastpage :
22
Abstract :
The current demographic ageing in Europe is the result of a relevant economic, social, and medical development. Nevertheless, this is also leading to an increase in the demand for Long Term Care (LTC) by seniors. In this paper we address this problem by designing a distributed software architecture exploiting intuitive and non-invasive off-the-shelf technology typically used for videogame consoles. Adopting a remotely controlled serious game for in-home rehabilitation activities is more engaging for the elder and may also provide easily tunable parameters to better adapt the game therapy to the actual patient recovery. The proposed solution, thanks to its user-friendly interfaces and smooth learning curve, will also contribute in minimizing the interferences in the elder´s private life.
Keywords :
computer games; distributed processing; geriatrics; human computer interaction; patient rehabilitation; software architecture; Europe; LTC; demographic ageing; distributed software architecture; in-home rehabilitation activities; long term care; patient recovery; seniors rehabilitation; smooth learning curve; user-friendly interfaces; videogame consoles; videogame technology; Computer architecture; Computers; Games; Monitoring; Prototypes; Sensors; Software; Ambient Intelligence (AmI); context awareness; distributed architecture; healthcare; software engineering; videogames;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Games and Software Engineering (GAS), 2012 2nd International Workshop on
Conference_Location :
Zurich
Print_ISBN :
978-1-4673-1769-6
Type :
conf
DOI :
10.1109/GAS.2012.6225920
Filename :
6225920
Link To Document :
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