• DocumentCode
    2430024
  • Title

    Non-Uniform Crosstalk Reduction for Dynamic Scenes

  • Author

    Smit, F.A. ; van Liere, R. ; Froehlich, B.

  • Author_Institution
    Center for Math. & Comput. Sci., Bauhaus-Univ. Weimar
  • fYear
    2007
  • fDate
    10-14 March 2007
  • Firstpage
    139
  • Lastpage
    146
  • Abstract
    Stereo displays suffer from crosstalk, an effect that reduces or even inhibits the viewer´s ability to correctly perceive depth. Previous work on software crosstalk reduction focussed on the preprocessing of static scenes which are viewed from a fixed viewpoint. However, in virtual environments scenes are dynamic, and are viewed from various viewpoints in real-time on large display areas. In this paper, three methods are introduced for reducing crosstalk in virtual environments. A non-uniform crosstalk model is described, which can be used to accurately reduce crosstalk on large display areas. In addition, a novel temporal algorithm is used to address the problems that occur when reducing crosstalk in dynamic scenes. This way, high-frequency jitter caused by the erroneous assumption of static scenes can be eliminated. Finally, a perception based metric is developed that allows us to quantify crosstalk. We provide a detailed description of the methods, discuss their tradeoffs, and compare their performance with existing crosstalk reduction methods
  • Keywords
    jitter; large screen displays; natural scenes; optical crosstalk; three-dimensional displays; virtual reality; dynamic scenes; high-frequency jitter; nonuniform crosstalk reduction; software crosstalk reduction; static scenes; stereo displays; stereoscopic display; virtual environments scenes; Computer displays; Computer graphics; Crosstalk; Glass; Jitter; Layout; Liquid crystal displays; Mathematics; Phosphors; Virtual environment; Crosstalk; Ghosting; I.3.3 [Computer Graphics]: Picture/Image Generation¿Display Algorithms; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism¿Virtual Reality; Stereoscopic display;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Conference, 2007. VR '07. IEEE
  • Conference_Location
    Charlotte, NC
  • Print_ISBN
    1-4244-0906-3
  • Electronic_ISBN
    1-4244-0906-3
  • Type

    conf

  • DOI
    10.1109/VR.2007.352474
  • Filename
    4161016