DocumentCode
2430681
Title
VR Aided Motor Training for Post-Stroke Rehabilitation: System Design, Clinical Test, Methodology for Evaluation
Author
Yeh, Shih-Ching ; Stewart, Jill ; McLaughlin, Margaret ; Parsons, Thomas ; Winstein, Carolee J. ; Rizzo, Albert
Author_Institution
Dept. of Comput. Sci., Southern California Univ., Los Angeles, CA
fYear
2007
fDate
10-14 March 2007
Firstpage
299
Lastpage
300
Abstract
This paper describes interdisciplinary work on developing a virtual reality (VR) aided motor training task for post-stroke rehabilitation on functional deficits of the upper extremity: static reaching. Patient-specific and human-centered design of the VR system was addressed from the physical therapist´s perspective. The two main features of the system were that it could actively drive the human kinetic behavior based on the therapist´s rehabilitation goals and capture the patient´s kinetic performance in an accurate way. A three-month clinical trial of this VR task was conducted with five post-stroke patients. To analyze the collected data, a methodology was proposed to visualize the patient´s current status and progression over time based on three kinematics measures: performance time, movement efficiency, and moving speed. Results from the analysis clearly reveal the current status of the patient´s hand and arm movement with respect to his/her range of motion, comprising pitch, yaw and arm length. Further, evidence of progress was found and visualized quantitatively over a series of practice sessions. Along with several conventional behavioral assessments at three points: pre-training, mid-training and post-training, the patient´s progress was identified as well. Finally, human factors, such as perception of difficulty, confidence of movement, and system usability, were measured and studied.
Keywords
patient rehabilitation; user centred design; user interfaces; virtual reality; human computer interaction; human factors; human-centered design; patient-specific design; physical therapy; post-stroke rehabilitation; static reaching; virtual reality aided motor training; Clinical trials; Data analysis; Data visualization; Extremities; Humans; Kinematics; Kinetic theory; Performance analysis; System testing; Virtual reality; Virtual reality; human computer interaction; human factors; physical therapy; rehabilitation;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Conference, 2007. VR '07. IEEE
Conference_Location
Charlotte, NC
Print_ISBN
1-4244-0906-3
Electronic_ISBN
1-4244-0906-3
Type
conf
DOI
10.1109/VR.2007.352511
Filename
4161053
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