• DocumentCode
    2430681
  • Title

    VR Aided Motor Training for Post-Stroke Rehabilitation: System Design, Clinical Test, Methodology for Evaluation

  • Author

    Yeh, Shih-Ching ; Stewart, Jill ; McLaughlin, Margaret ; Parsons, Thomas ; Winstein, Carolee J. ; Rizzo, Albert

  • Author_Institution
    Dept. of Comput. Sci., Southern California Univ., Los Angeles, CA
  • fYear
    2007
  • fDate
    10-14 March 2007
  • Firstpage
    299
  • Lastpage
    300
  • Abstract
    This paper describes interdisciplinary work on developing a virtual reality (VR) aided motor training task for post-stroke rehabilitation on functional deficits of the upper extremity: static reaching. Patient-specific and human-centered design of the VR system was addressed from the physical therapist´s perspective. The two main features of the system were that it could actively drive the human kinetic behavior based on the therapist´s rehabilitation goals and capture the patient´s kinetic performance in an accurate way. A three-month clinical trial of this VR task was conducted with five post-stroke patients. To analyze the collected data, a methodology was proposed to visualize the patient´s current status and progression over time based on three kinematics measures: performance time, movement efficiency, and moving speed. Results from the analysis clearly reveal the current status of the patient´s hand and arm movement with respect to his/her range of motion, comprising pitch, yaw and arm length. Further, evidence of progress was found and visualized quantitatively over a series of practice sessions. Along with several conventional behavioral assessments at three points: pre-training, mid-training and post-training, the patient´s progress was identified as well. Finally, human factors, such as perception of difficulty, confidence of movement, and system usability, were measured and studied.
  • Keywords
    patient rehabilitation; user centred design; user interfaces; virtual reality; human computer interaction; human factors; human-centered design; patient-specific design; physical therapy; post-stroke rehabilitation; static reaching; virtual reality aided motor training; Clinical trials; Data analysis; Data visualization; Extremities; Humans; Kinematics; Kinetic theory; Performance analysis; System testing; Virtual reality; Virtual reality; human computer interaction; human factors; physical therapy; rehabilitation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Conference, 2007. VR '07. IEEE
  • Conference_Location
    Charlotte, NC
  • Print_ISBN
    1-4244-0906-3
  • Electronic_ISBN
    1-4244-0906-3
  • Type

    conf

  • DOI
    10.1109/VR.2007.352511
  • Filename
    4161053