DocumentCode :
2439305
Title :
Game-Theoretic Modeling and Control of Military Air Operations with Retaliatory Civilians
Author :
Shen, Dan ; Chen, Genshe ; Cruz, Jose B., Jr. ; Haynes, Leonard S. ; Kruger, Martin ; Blasch, Erik
Author_Institution :
Intelligent Autom. Inc., Rockville
fYear :
2007
fDate :
3-10 March 2007
Firstpage :
1
Lastpage :
10
Abstract :
Non-neutral civilians often play an active role in wars. That is, they are not just passively static but might dynamically take non-neutral actions to retaliate against the Forces who create collateral damage for them. Unfortunately, existing game theoretic models usually do not consider this situation. In this paper, an attrition-type discrete time dynamic game model is formulated, in which two opposing forces fight under reactive civilian environments that might be either neutral or slightly biased. We model the objective functions, control strategies of different players, and identify the associated constraints on the control and state variables. Existing attrition-like state space models can be regarded as a special case of the model proposed in this paper. An example scenario and extensive simulations illustrate possible applications of this model and comparative discussions further clarify the benefits.
Keywords :
game theory; military systems; optimal control; air combat; attrition-type discrete time dynamic game model; military air operations control; optimal control; retaliatory civilians; Automatic control; Automation; Biographies; Computational modeling; Decision making; Game theory; Military computing; State-space methods; Terrorism; Watches;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Aerospace Conference, 2007 IEEE
Conference_Location :
Big Sky, MT
ISSN :
1095-323X
Print_ISBN :
1-4244-0524-6
Electronic_ISBN :
1095-323X
Type :
conf
DOI :
10.1109/AERO.2007.352771
Filename :
4161601
Link To Document :
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