DocumentCode :
2439999
Title :
Automatic Detection of Compromised Accounts in MMORPGs
Author :
Jehwan Oh ; Borbora, Zoheb H. ; Srivastava, Jaideep
Author_Institution :
Dept. of Comput. Sci. & Eng., Univ. of Minnesota, Minneapolis, MN, USA
fYear :
2012
fDate :
14-16 Dec. 2012
Firstpage :
222
Lastpage :
227
Abstract :
Account compromise can occur frequently in popular Massively Multiplayer Online Role-playing Games(MMORPGs) to gain easy profits and in extreme scenarios, it can lead to gold farming in the real world. Despite security concerns over compromised accounts in MMORPGs, few attempts have been made towards deeper exploration of the problem. Previous research has studied only the classification of cheating in online games. This paper describes a p-value based change point detection model for detecting compromised accounts in online games based on user behavior analysis. We evaluated the proposed model on real gaming datasets with ground truth. Experiment results demonstrate that our model is able to discover important features to detect compromised account.
Keywords :
computer games; security of data; MMORPG; automatic compromised accounts detection; cheating classification; gold farming; massively multiplayer online role-playing games; security concerns; user behavior analysis;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Social Informatics (SocialInformatics), 2012 International Conference on
Conference_Location :
Lausanne
Print_ISBN :
978-1-4799-0234-7
Type :
conf
DOI :
10.1109/SocialInformatics.2012.69
Filename :
6542444
Link To Document :
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