• DocumentCode
    2443002
  • Title

    3D measurement of a surface point using a high-speed projector-camera system for augmented reality games

  • Author

    Toma, Kota ; Kagami, Shingo ; Hashimoto, Koichi

  • Author_Institution
    Grad. Sch. of Inf. Sci., Tohoku Univ., Sendai, Japan
  • fYear
    2010
  • fDate
    21-22 Dec. 2010
  • Firstpage
    84
  • Lastpage
    89
  • Abstract
    In this paper, we describe high-speed 3D position and normal measurement of a specified point of interest using a high-speed projector-camera systems. A special cross line pattern is adaptively projected onto the point of interest and the reflected pattern on an object surface is captured by the camera and analyzed to obtain the position and normal information. The experimental results show that the estimated normal directions were apparently correct and stable except for occasional large errors due to instantaneous detection failures. Based on this measurement system, we describe a game system by which real-time interaction with non-structured 3D real environment is achieved.
  • Keywords
    augmented reality; cameras; computer games; position measurement; solid modelling; stereo image processing; 3D normal measurement; 3D position measurement; 3D surface point measurement; augmented reality game system; high-speed projector-camera system; Cameras; Games; Position measurement; Real time systems; Shape; Silicon; Three dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Integration (SII), 2010 IEEE/SICE International Symposium on
  • Conference_Location
    Sendai
  • Print_ISBN
    978-1-4244-9316-6
  • Type

    conf

  • DOI
    10.1109/SII.2010.5708306
  • Filename
    5708306