DocumentCode
2443002
Title
3D measurement of a surface point using a high-speed projector-camera system for augmented reality games
Author
Toma, Kota ; Kagami, Shingo ; Hashimoto, Koichi
Author_Institution
Grad. Sch. of Inf. Sci., Tohoku Univ., Sendai, Japan
fYear
2010
fDate
21-22 Dec. 2010
Firstpage
84
Lastpage
89
Abstract
In this paper, we describe high-speed 3D position and normal measurement of a specified point of interest using a high-speed projector-camera systems. A special cross line pattern is adaptively projected onto the point of interest and the reflected pattern on an object surface is captured by the camera and analyzed to obtain the position and normal information. The experimental results show that the estimated normal directions were apparently correct and stable except for occasional large errors due to instantaneous detection failures. Based on this measurement system, we describe a game system by which real-time interaction with non-structured 3D real environment is achieved.
Keywords
augmented reality; cameras; computer games; position measurement; solid modelling; stereo image processing; 3D normal measurement; 3D position measurement; 3D surface point measurement; augmented reality game system; high-speed projector-camera system; Cameras; Games; Position measurement; Real time systems; Shape; Silicon; Three dimensional displays;
fLanguage
English
Publisher
ieee
Conference_Titel
System Integration (SII), 2010 IEEE/SICE International Symposium on
Conference_Location
Sendai
Print_ISBN
978-1-4244-9316-6
Type
conf
DOI
10.1109/SII.2010.5708306
Filename
5708306
Link To Document