DocumentCode :
2444448
Title :
Motion blur reduction of liquid crystal displays using perception-aware motion compensated frame rate up-conversion
Author :
Liu, Yi-Nung ; Wang, Ya-Ting ; Chien, Shao-Yi
Author_Institution :
Dept. of Electr. Eng., Nat. Taiwan Univ., Taipei, Taiwan
fYear :
2011
fDate :
4-7 Oct. 2011
Firstpage :
84
Lastpage :
89
Abstract :
A perception-aware motion-compensated frame interpolation algorithm has been proposed. There is no motion estimation process in this low cost frame rate up-conversion (FRUC) algorithm. With the proposed filter-based MV processing techniques and the motion compensation (MC) decision in a motion compensated interpolation (MCI) stage, the proposed algorithm reduces the memory and bandwidth requirement while maintains the visual quality of the interpolation results. The key factor is that most computations in the traditional interpolation are redundant and could be skipped without quality loss because properties of the human visual system.
Keywords :
interpolation; liquid crystal displays; motion compensation; motion estimation; visual perception; FRUC algorithm; MC decision; MCI stage; bandwidth requirement; filter-based MV processing techniques; human visual system; liquid crystal displays; low cost frame rate up-conversion algorithm; memory requirement; motion blur reduction; motion compensated interpolation stage; motion compensation decision; motion estimation process; perception-aware motion compensated frame rate up-conversion; perception-aware motion-compensated frame interpolation algorithm; quality loss; visual quality; Algorithm design and analysis; Bandwidth; Bidirectional control; Humans; Interpolation; Motion estimation; Vectors; LCD; human visual system; motion blur; motion vector;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Signal Processing Systems (SiPS), 2011 IEEE Workshop on
Conference_Location :
Beirut
ISSN :
2162-3562
Print_ISBN :
978-1-4577-1920-2
Type :
conf
DOI :
10.1109/SiPS.2011.6088954
Filename :
6088954
Link To Document :
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