• DocumentCode
    2444591
  • Title

    Large-scale test automation in the cloud (Invited industrial talk)

  • Author

    Penix, John

  • Author_Institution
    Google, USA
  • fYear
    2012
  • fDate
    2-9 June 2012
  • Firstpage
    1122
  • Lastpage
    1122
  • Abstract
    Summary form only given. Software Engineering (SE) and Systems Engineering (Sys) are knowledge intensive, specialized, rapidly changing disciplines; their educational infrastructure faces significant challenges including the need to rapidly, widely, and cost effectively introduce new or revised course material; encourage the broad participation of students; address changing student motivations and attitudes; support undergraduate, graduate and lifelong learning; and incorporate the skills needed by industry. Games have a reputation for being fun and engaging; more importantly, they are immersive, requiring deep thinking and complex problem solving. We believe educational games are essential in the next generation of e-learning tools. An extensible, web-enabled, freely available, engaging, problem-based game platform that provides students with an interactive simulated experience closely resembling the activities performed in a (real) industry development project would transform the SE/Sys education infrastructure.
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Software Engineering (ICSE), 2012 34th International Conference on
  • Conference_Location
    Zurich
  • ISSN
    0270-5257
  • Print_ISBN
    978-1-4673-1066-6
  • Electronic_ISBN
    0270-5257
  • Type

    conf

  • DOI
    10.1109/ICSE.2012.6227247
  • Filename
    6227247