Title :
Let the play set come alive: Supporting playful learning through the digital augmentation of a traditional toy environment
Author :
Hinske, Steve ; Lampe, Matthias ; Yuill, Nicola ; Price, Sara ; Langheinrich, Marc
Author_Institution :
Inst. for Pervasive Comput., ETH Zurich, Zurich, Switzerland
fDate :
March 29 2010-April 2 2010
Abstract :
The Augmented Knight´s Castle (AKC) comprises traditional play figures and scenery embedded with radio frequency identification (RFID) technology to enhance user experience by triggering various forms of audio output. In this paper we present the results of a user study with over 100 children to evaluate the AKC in terms of playful learning, compared with an identical, non-augmented version. Findings suggest that children who played with the AKC remembered facts about the Middle Ages that were presented to them in the form of verbal commentaries, both immediately after the play session as well as in a post-test two months later.
Keywords :
augmented reality; computer aided instruction; radiofrequency identification; augmented knight castle; digital augmentation; middle age learning; playful learning; radio frequency identification; Acoustic sensors; Communications technology; Educational institutions; Informatics; Modems; Multiplexing; Pervasive computing; Poles and towers; Psychology; Radiofrequency identification; Augmented Knights´ Castle; Augmented Toys; Children; Playful Learning; RFID Technology; User Study;
Conference_Titel :
Pervasive Computing and Communications Workshops (PERCOM Workshops), 2010 8th IEEE International Conference on
Conference_Location :
Mannheim
Print_ISBN :
978-1-4244-6605-4
Electronic_ISBN :
978-1-4244-6606-1
DOI :
10.1109/PERCOMW.2010.5470654