• DocumentCode
    2445615
  • Title

    2D Shape Manipulation Using Equilateral Triangle Mesh

  • Author

    Shi, Yong Jie ; Xu, Dan

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Yunnan Univ., Kunming, China
  • fYear
    2012
  • fDate
    23-25 Nov. 2012
  • Firstpage
    432
  • Lastpage
    437
  • Abstract
    This paper presents an improved algorithm to achieve 2D image shape manipulation by real-time control. The shape is discretized as regular equilateral triangles mesh. User places handles on triangle vertices and manipulates the shape by dragging the handles to the desired positions. Meanwhile the concept of mesh-step is proposed to control mesh density. At last, based on the algorithm of Igarashi et al. [1], a better approach of shape deformation is provided because of the equilateral triangle attributes. Our algorithm could provide a better user experience when placing handles and a more reasonable result of 2D shape manipulation will be obtained especially when the shape contains regular factors. Simultaneously, the running speed advantage of our algorithm is more obviously with the mesh vertices increasing.
  • Keywords
    computational geometry; mesh generation; 2D image shape manipulation; Igarashi algorithm; equilateral triangle attributes; equilateral triangle mesh; mesh density control; mesh vertices; real-time control; regular equilateral triangle mesh; running speed; shape deformation; shape discretization; triangle vertices; user experiences; Equations; Image edge detection; Mathematical model; Real-time systems; Shape; Topology; Vectors; deformation; equilateral triangle; interaction; mesh edit; shape manipulation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Home (ICDH), 2012 Fourth International Conference on
  • Conference_Location
    Guangzhou
  • Print_ISBN
    978-1-4673-1348-3
  • Type

    conf

  • DOI
    10.1109/ICDH.2012.16
  • Filename
    6376453