• DocumentCode
    2446663
  • Title

    Interactive Model Decomposition

  • Author

    Wang, Yu-Shuen ; Lee, Tong-Yee ; Lin, Chao-Hung

  • Author_Institution
    Nat. Cheng-Kung Univ., Taipei
  • fYear
    2007
  • fDate
    15-18 Oct. 2007
  • Firstpage
    298
  • Lastpage
    303
  • Abstract
    In this paper, we propose an interactive model decomposition scheme. In preprocess, we automatically build a protrusive graph (PG) for any given 3D model. The purpose of the PG is to give the user a good clue to partition the model into visually-significant parts. Then, this scheme can interactively partition models according to the user-specified partitioning requirement. Finally, an iterative clustering is used to stabilize our partitions and a smoothing refinement is used to smooth the boundary between adjacent partitions. The experimental results show that the proposed scheme is a flexible and powerful method to decompose models into their significant components.
  • Keywords
    computer graphics; graph theory; iterative methods; pattern clustering; smoothing methods; interactive model decomposition; iterative clustering; protrusive graph; smoothing refinement; Automatic control; Chaos; Clustering algorithms; Deformable models; Electronic mail; Filtering; Iterative algorithms; Mesh generation; Partitioning algorithms; Smoothing methods; Mesh decomposition; clustering; protrusive graph;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer-Aided Design and Computer Graphics, 2007 10th IEEE International Conference on
  • Conference_Location
    Beijing
  • Print_ISBN
    978-1-4244-1579-3
  • Electronic_ISBN
    978-1-4244-1579-3
  • Type

    conf

  • DOI
    10.1109/CADCG.2007.4407898
  • Filename
    4407898