Title :
Combining local and global optimisation for virtual camera control
Author :
Burelli, Paolo ; Yannakakis, Georgios N.
Author_Institution :
Center for Comput. Games Res., IT Univ. of Copenhagen, Copenhagen, Denmark
Abstract :
Controlling a virtual camera in 3D computer games is a complex task. The camera is required to react to dynamically changing environments and produce high quality visual results and smooth animations. This paper proposes an approach that combines local and global search to solve the virtual camera control problem. The automatic camera control problem is described and it is decomposed into sub-problems; then a hierarchical architecture that solves each sub-problem using the most appropriate optimisation technique is proposed. The approach is compared to pure local search solutions to showcase the advantages of the proposed architecture in terms of visual performance and robustness.
Keywords :
cameras; computer games; motion control; optimisation; path planning; position control; search problems; 3D computer games; automatic camera control problem; global optimisation; global search; local optimisation; local search; virtual camera control; Cameras; Control systems; Games; Optimization; Real time systems; Search problems; Visualization;
Conference_Titel :
Computational Intelligence and Games (CIG), 2010 IEEE Symposium on
Conference_Location :
Dublin
Print_ISBN :
978-1-4244-6295-7
Electronic_ISBN :
978-1-4244-6296-4
DOI :
10.1109/ITW.2010.5593328