• DocumentCode
    2446821
  • Title

    A UCT agent for Tron: Initial investigations

  • Author

    Samothrakis, Spyridon ; Robles, David ; Lucas, Simon M.

  • Author_Institution
    Sch. of Comput. Sci. & Electron. Eng., Univ. of Essex, Colchester, UK
  • fYear
    2010
  • fDate
    18-21 Aug. 2010
  • Firstpage
    365
  • Lastpage
    371
  • Abstract
    Monte Carlo Tree Search(MCTS) has generated a great deal of excitement in the A.I. community, mainly due to its success in Go. In this paper we test this approach in Tron, a simultaneous move two-agent game. Although the agents created are able to play to a good standard, there is a degree of randomness in their decisions in identical scenarios. This suggests that the success of MCTS is heavily dependent on the suitability of each individual game for Monte-Carlo Simulations.
  • Keywords
    Monte Carlo methods; computer games; multi-agent systems; tree searching; A.I.community; Monte Carlo tree search; Tron; UCT agent; two-agent game; Artificial intelligence; Computer crashes; Conferences; Equations; Games; Humans; Monte Carlo methods;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Games (CIG), 2010 IEEE Symposium on
  • Conference_Location
    Dublin
  • Print_ISBN
    978-1-4244-6295-7
  • Electronic_ISBN
    978-1-4244-6296-4
  • Type

    conf

  • DOI
    10.1109/ITW.2010.5593331
  • Filename
    5593331