DocumentCode :
2447016
Title :
Research on Concurrent Assembly in Virtual Environment
Author :
Cheng, Cheng ; Li, Guangju
Author_Institution :
Beijing Inst. of Technol., Beijing
fYear :
2007
fDate :
15-18 Oct. 2007
Firstpage :
407
Lastpage :
412
Abstract :
Cooperation is a critical and the most difficult task in virtual assembly. Since the participants could not perceive reliably in virtual environment like that in real reality, many accurate assembly tasks seemed like impossible to be accomplished only by the means of human direct manipulation. This paper presents a strategy and algorithms to solve the problem of concurrent assembly. Active object and computation-based perception mechanism are used. Object´s behavior in virtual assembly is analyzed in detail and object trace is constructed. Concurrent assembly process is formally described based on object trace. Practice shows that the accurate assembly task is well supported by the concurrent algorithm, and the participants´ burden is sharply reduced.
Keywords :
virtual reality; computation-based perception mechanism; concurrent algorithm; concurrent assembly; human direct manipulation; virtual assembly; virtual environment; Animation; Assembly systems; Delta modulation; Force feedback; Haptic interfaces; Humans; Process design; Process planning; Solid modeling; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer-Aided Design and Computer Graphics, 2007 10th IEEE International Conference on
Conference_Location :
Beijing
Print_ISBN :
978-1-4244-1579-3
Electronic_ISBN :
978-1-4244-1579-3
Type :
conf
DOI :
10.1109/CADCG.2007.4407917
Filename :
4407917
Link To Document :
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