DocumentCode
2449372
Title
A Framework for Modeling Decision Making and Deception with Semantic Information
Author
Griffin, Christopher ; Moore, Kevin
Author_Institution
Appl. Res. Lab., Penn State Univ., University Park, PA, USA
fYear
2012
fDate
24-25 May 2012
Firstpage
68
Lastpage
74
Abstract
We propose a mixed logical and game theoretic framework for modeling decision making under the potential for deception. This framework is most appropriate for online communities in which a decision maker must act upon information being provided by various sources with various different motivations. We show that in the simple three-player game we propose there are always equilibria in pure strategies. We then extend the three player game to a case where there are mixed strategy equilibria. We discuss how to approximate the truth of a given statement using a logical construct and how this can be used as a proxy in payoff functions. Finally we discuss as future directions the use of regret functions and live play.
Keywords
decision making; game theory; deception; decision making; game theoretic framework; live play; logical framework; mixed strategy equilibria; modeling framework; online communities; payoff functions; pure strategies; regret functions; semantic information; three-player game; Business; Communities; Educational institutions; Encyclopedias; Games; Internet; Semantics; Deception; Formal Models; Game Theory; Social Networks;
fLanguage
English
Publisher
ieee
Conference_Titel
Security and Privacy Workshops (SPW), 2012 IEEE Symposium on
Conference_Location
San Francisco, CA
Print_ISBN
978-1-4673-2157-0
Type
conf
DOI
10.1109/SPW.2012.25
Filename
6227686
Link To Document