DocumentCode
2449763
Title
High efficient logarithm convertor for graphics physics simulation
Author
Liuchuang Gao ; Mengyao Zhu ; Junwei He ; Wei Xiong
Author_Institution
Sch. of Commun. & Inf. Eng., Shanghai Univ., Shanghai, China
fYear
2012
fDate
16-18 July 2012
Firstpage
397
Lastpage
402
Abstract
In this paper, we propose an efficient algorithm to piecewise linear approximation of logarithm for the possible application to graphics physics simulation. Compared to the traditional approximation of logarithm methods, our algorithm produce a maximum relative error flatten distribution in all intervals, the maximum relative error can be set according to our difference accuracy needs. Simulations of our methods have been conducted in Matlab to verify correctness. Besides, we further present the hardware implement. Comparison simulation showed that our algorithm is superior to state-of-art logarithm conversion for stimulation accuracy.
Keywords
approximation theory; computer graphics; mathematics computing; piecewise linear techniques; Matlab; graphics physics simulation; high efficient logarithm convertor; maximum relative error flatten distribution; piecewise linear logarithm approximation algorithm; state-of-art alogarithm conversion; Approximation algorithms; Equations; Graphics; Linear approximation; Mathematical model; Piecewise linear approximation;
fLanguage
English
Publisher
ieee
Conference_Titel
Audio, Language and Image Processing (ICALIP), 2012 International Conference on
Conference_Location
Shanghai
Print_ISBN
978-1-4673-0173-2
Type
conf
DOI
10.1109/ICALIP.2012.6376650
Filename
6376650
Link To Document