DocumentCode
2452455
Title
The management of dual threads in large scale city roaming based on OSG
Author
Ximin Zhang ; Wanggen Wan ; Feng Guo ; Xueli Zhou ; Xiaoqing Yu
Author_Institution
Sch. of Commun. & Inf. Eng., Shanghai Univ., Shanghai, China
fYear
2012
fDate
16-18 July 2012
Firstpage
1172
Lastpage
1175
Abstract
In this paper, we realize the roaming of large scale city scene based on OSG. For large scale city, we separate it to blocks and put the blocks to the server, in order to realize rendering in client, we need to transmit the needed block to client and then render them. But the loading from server to client is a time-consuming course. General ways can´t guarantee fluent roaming, here we adopt dual threads to fulfill this attitude, one thread is responsible for data transmission through net, and the other is responsible for the block´s rendering. Through the coordinating work of the two threads, we realize the fluent rendering of the large city scene.
Keywords
rendering (computer graphics); town and country planning; OSG; block rendering; data transmission; dual thread management; large scale city scene roaming; Cities and towns; Data communication; Instruction sets; Loading; Message systems; Rendering (computer graphics); Synchronization;
fLanguage
English
Publisher
ieee
Conference_Titel
Audio, Language and Image Processing (ICALIP), 2012 International Conference on
Conference_Location
Shanghai
Print_ISBN
978-1-4673-0173-2
Type
conf
DOI
10.1109/ICALIP.2012.6376795
Filename
6376795
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