DocumentCode
2454427
Title
IdeaWall: Bridging the digital and non-digital worlds to facilitate distant collaboration
Author
Kowalkiewicz, Marek
Author_Institution
SAP Research
fYear
2012
fDate
18-20 June 2012
Firstpage
1
Lastpage
5
Abstract
Creative and ad-hoc work often involves non-digital artifacts, such as whiteboards and post-it notes. The preferred method of brainstorming and idea development, while facilitating work among collocated participants, makes it particularly tricky to involve remote participants, not even mentioning cases where live social involvement is required and the number and location of remote participants can be vast. Our work has originally focused on large distributed teams in business entities. Vast majority of teams in large organizations are distributed teams. Our team of corporate researchers decided to identify state of the art technologies that could facilitate the scenarios mentioned above. This paper is an account of a research project in the area of enterprise collaboration, with a strong focus on the aspects of human computer interaction in mixed mode environments, especially in areas of collaboration where computers still play a secondary role. It is describing a currently running corporate research project. In this paper we signal the potential use of the technology in situation, where community involvement is either required or desirable. The goal of the paper is to initiate a discussion on the use of technologies, initially designed as supporting enterprise collaboration, in situation requiring community engagement. In other words, it is a contribution of technically focused research exploring the uses of the technology in areas such as social engagement and community involvement.
Keywords
groupware; organisational aspects; teleworking; IdeaWall; ad-hoc work; brainstorming; collocated participants; community engagement; community involvement; corporate research project; creative work; digital worlds; distant collaboration; distributed teams; enterprise collaboration; human computer interaction; idea development; live social involvement; mixed mode environments; nondigital artifacts; nondigital worlds; organizations; post-it notes; remote participants; social engagement; whiteboards; Business; Collaboration; Communities; Computers; Hardware; Mobile handsets; Unified modeling language;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital Ecosystems Technologies (DEST), 2012 6th IEEE International Conference on
Conference_Location
Campione d´Italia
ISSN
2150-4938
Print_ISBN
978-1-4673-1702-3
Electronic_ISBN
2150-4938
Type
conf
DOI
10.1109/DEST.2012.6227942
Filename
6227942
Link To Document