Title :
The draw-bot: a project for teaching software engineering
Author :
Peters, Dennis K.
Abstract :
The authors present a course project which was successfully used to teach software design principles to third year computer engineering students. The goal of the project is to program a robot to trace a shortest path through a maze. The students, organized in teams of five, have to follow the classical steps of software development and prepare interface, design and testing documents. Having a project that requires controlling a device to complete a clear task generates enthusiasm in the students and helps them to understand the principles taught in the course.
Keywords :
computer science education; control engineering education; educational courses; project engineering; robots; software engineering; teaching; computer engineering students; draw-bot; education course; enthusiasm; software design principles; software engineering teaching project; students; Concrete; Design engineering; Education; Engineering students; Programming; Robots; Software design; Software engineering; Software safety; Software testing;
Conference_Titel :
Frontiers in Education Conference, 1998. FIE '98. 28th Annual
Conference_Location :
Tempe, AZ, USA
Print_ISBN :
0-7803-4762-5
DOI :
10.1109/FIE.1998.738548