Title :
The Incremental Evolution of Attack Agents in Xpilot
Author :
Parker, Gary B. ; Parker, Matt
Author_Institution :
Connecticut Coll., New London
Abstract :
In the research presented in this paper, we use incremental evolution to learn multifaceted neural network (NN) controllers for agents operating in the space game Xpilot. Behavioral components specific to the accomplishment of specific tasks, such as bullet-dodging, shooting, and closing on an enemy, are learned in the first increment. These behavioral components are used in the second increment to evolve a NN that prioritizes the output of a two-layer NN depending on that agent´s current situation.
Keywords :
computer games; evolutionary computation; learning (artificial intelligence); neural nets; software agents; Xpilot; attack agents; incremental evolution; multifaceted neural network; space game; Artificial intelligence; Artificial neural networks; Autonomous agents; Control systems; Genetic algorithms; Humans; Intelligent networks; Neural networks; Open source software; System testing;
Conference_Titel :
Evolutionary Computation, 2006. CEC 2006. IEEE Congress on
Conference_Location :
Vancouver, BC
Print_ISBN :
0-7803-9487-9
DOI :
10.1109/CEC.2006.1688415