• DocumentCode
    2463321
  • Title

    An Extension of Genetic Network Programming with Reinforcement Learning Using Actor-Critic

  • Author

    Hatakeyama, Hiroyuki ; Mabu, Shingo ; Hirasawa, Kotaro ; Hu, Jinglu

  • Author_Institution
    Waseda Univ., Fukuoka
  • fYear
    0
  • fDate
    0-0 0
  • Firstpage
    1537
  • Lastpage
    1543
  • Abstract
    A new graph-based evolutionary algorithm named "Genetic Network Programming, GNP" has been already proposed. GNP represents its solutions as graph structures, which can improve the expression ability and performance. In addition, GNP with Reinforcement Learning (GNP-RL) was proposed a few years ago. Since GNP-RL can do reinforcement learning during task execution in addition to evolution after task execution, it can search for solutions efficiently. In this paper, GNP with Actor-Critic (GNP-AC) which is a new type of GNP-RL is proposed. Originally, GNP deals with discrete information, but GNP-AC aims to deal with continuous information. The proposed method is applied to the controller of the Khepera simulator and its performance is evaluated.
  • Keywords
    genetic algorithms; graph theory; learning (artificial intelligence); Khepera simulator; actor-critic; discrete information; expression ability; genetic network programming; graph-based evolutionary algorithm; performance evaluation; reinforcement learning; task execution; Economic indicators; Evolutionary computation; Genetic programming; Learning systems; Libraries; Production systems; Wheels;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation, 2006. CEC 2006. IEEE Congress on
  • Conference_Location
    Vancouver, BC
  • Print_ISBN
    0-7803-9487-9
  • Type

    conf

  • DOI
    10.1109/CEC.2006.1688491
  • Filename
    1688491