DocumentCode :
2463321
Title :
An Extension of Genetic Network Programming with Reinforcement Learning Using Actor-Critic
Author :
Hatakeyama, Hiroyuki ; Mabu, Shingo ; Hirasawa, Kotaro ; Hu, Jinglu
Author_Institution :
Waseda Univ., Fukuoka
fYear :
0
fDate :
0-0 0
Firstpage :
1537
Lastpage :
1543
Abstract :
A new graph-based evolutionary algorithm named "Genetic Network Programming, GNP" has been already proposed. GNP represents its solutions as graph structures, which can improve the expression ability and performance. In addition, GNP with Reinforcement Learning (GNP-RL) was proposed a few years ago. Since GNP-RL can do reinforcement learning during task execution in addition to evolution after task execution, it can search for solutions efficiently. In this paper, GNP with Actor-Critic (GNP-AC) which is a new type of GNP-RL is proposed. Originally, GNP deals with discrete information, but GNP-AC aims to deal with continuous information. The proposed method is applied to the controller of the Khepera simulator and its performance is evaluated.
Keywords :
genetic algorithms; graph theory; learning (artificial intelligence); Khepera simulator; actor-critic; discrete information; expression ability; genetic network programming; graph-based evolutionary algorithm; performance evaluation; reinforcement learning; task execution; Economic indicators; Evolutionary computation; Genetic programming; Learning systems; Libraries; Production systems; Wheels;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Evolutionary Computation, 2006. CEC 2006. IEEE Congress on
Conference_Location :
Vancouver, BC
Print_ISBN :
0-7803-9487-9
Type :
conf
DOI :
10.1109/CEC.2006.1688491
Filename :
1688491
Link To Document :
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