• DocumentCode
    2464363
  • Title

    Using Genetic Network Programming to Get Comprehensible Control Rules for Real Robots

  • Author

    Murata, Tadahiko ; Okada, Daisuke

  • Author_Institution
    Kansai Univ., Osaka
  • fYear
    0
  • fDate
    0-0 0
  • Firstpage
    1983
  • Lastpage
    1988
  • Abstract
    We have already proposed several derivatives of genetic network programming (GNP), and examined its performance by computational experiments. GNP is a kind of genetic algorithms designed for controlling some agent in a certain virtual environment. In this paper, we firstly apply a rule structure developed by a GNP to control a real robot. In order to develop a rule structure for controlling a real robot, we should simplify a state-action space for a rule structure in our simulator. We show how to simplify it and results of computational and real experiments. That is, we apply our genetic network programming not only in computational experiments but also to a real robot, AIBO ERS-7M2, an entertainment robot produced by Sony. Our experiments show that we can obtain comprehensible control rules by genetic network programming.
  • Keywords
    genetic algorithms; robots; AIBO ERS-7M2; comprehensible control rules; genetic algorithms; genetic network programming; robot control; state-action space; virtual environment; Computer networks; Economic indicators; Educational institutions; Evolutionary computation; Genetic programming; Orbital robotics; Programming profession; Robot control; Robot programming; Robotics and automation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation, 2006. CEC 2006. IEEE Congress on
  • Conference_Location
    Vancouver, BC
  • Print_ISBN
    0-7803-9487-9
  • Type

    conf

  • DOI
    10.1109/CEC.2006.1688550
  • Filename
    1688550