• DocumentCode
    2466610
  • Title

    Three-dimensional construction of rice organs based on C# and OpenGL

  • Author

    Sun, Chengming ; Liu, Tao ; Gao, Wei ; Tian, Ting ; Sun, Zhengguo ; Li, Jianlong

  • Author_Institution
    Key Lab. of Crop Genetics & Physiol. of Jiangsu, Yangzhou Univ., Yangzhou, China
  • fYear
    2011
  • fDate
    24-26 June 2011
  • Firstpage
    5599
  • Lastpage
    5602
  • Abstract
    Morphological visualization is one of the key technologies for constructing virtual plant. The three-dimensional organ maps of rice are constructed by OpenGL, combining the characteristics of short development cycle and easy operation and maintenance of C#, and the design methods of object-oriented are used to construct the maps. Each rice organ is abstracted into different classes by using C#, and each class is independent and related through the interface. By adding mouse events, the morphological characteristics of rice organs can be observed from different angles, and the realistic three-dimensional effects can be showed.
  • Keywords
    agricultural engineering; data visualisation; object-oriented methods; solid modelling; virtual reality; C#; OpenGL; morphological visualization; open graphics library; three-dimensional rice organ construction; virtual plant; Agriculture; Biological system modeling; Object oriented modeling; Spline; Surface reconstruction; Surface topography; C#; OpenGL; object-oriented; rice organ; three-dimensional visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Remote Sensing, Environment and Transportation Engineering (RSETE), 2011 International Conference on
  • Conference_Location
    Nanjing
  • Print_ISBN
    978-1-4244-9172-8
  • Type

    conf

  • DOI
    10.1109/RSETE.2011.5965621
  • Filename
    5965621