• DocumentCode
    2470754
  • Title

    Augmenting sensory-motor conflict promotes adaptation of postural behaviors in a virtual environment

  • Author

    Keshner, Emily A. ; Slaboda, Jill.C. ; Buddharaju, Ravi ; Lanaria, Lois ; Norman, Jeremy

  • Author_Institution
    Dept. of Phys. Therapy, Temple Univ., Philadelphia, PA, USA
  • fYear
    2011
  • fDate
    Aug. 30 2011-Sept. 3 2011
  • Firstpage
    1379
  • Lastpage
    1382
  • Abstract
    We present results from a series of studies that investigated how multimodal mismatches in a virtual environment modified postural response organization. Adaptation of motor commands to functional circumstances is driven directly by error signals. Thus, motor relearning should increase when performing in environments containing sensory mismatch. We hypothesized that kinematics of the response would be linked to specific characteristics of the sensory array. Sensory weighting was varied by: 1) rotating the visual field about the talo-crural joint or the interaural axis, 2) adding stochastic vibrations at the sole of the foot, and 3) combining galvanic vestibular stimulation with rotations of the visual field. Results indicated that postural responses are shaped by the location of a sensory disturbance and also by the processing demands of the environmental array. Sensory-motor demands need to be structured when developing therapeutic interventions for patients with balance disorders.
  • Keywords
    mechanoception; neurophysiology; patient treatment; touch (physiological); virtual reality; visual perception; balance disorder therapeutic interventions; error signals; galvanic vestibular stimulation; interaural axis; motor command adaptation; motor relearning; multimodal mismatches; postural behavior adaptation; postural response organization; response kinematics; sensory disturbance location; sensory mismatch; sensory motor conflict; stochastic vibrations; talo-crural joint; virtual environment; visual field rotation; Educational institutions; Foot; Robot sensing systems; Vibrations; Virtual environments; Visualization; balance; error correction; galvanic vestibular stimulation; sensory mismatch; vibration; Adaptation, Physiological; Adult; Conflict (Psychology); Cues; Feedback, Sensory; Female; Humans; Male; Movement; Orientation; Perceptual Masking; Postural Balance; Posture; Psychomotor Performance; Space Perception; Spatial Behavior; User-Computer Interface; Young Adult;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Engineering in Medicine and Biology Society, EMBC, 2011 Annual International Conference of the IEEE
  • Conference_Location
    Boston, MA
  • ISSN
    1557-170X
  • Print_ISBN
    978-1-4244-4121-1
  • Electronic_ISBN
    1557-170X
  • Type

    conf

  • DOI
    10.1109/IEMBS.2011.6090324
  • Filename
    6090324