• DocumentCode
    2471951
  • Title

    A microcell oriented load balancing model for collaborative virtual environments

  • Author

    Ahmed, Dewan Tanvir ; Shirmohammadi, Shervin

  • Author_Institution
    Sch. of Inf. Technol. & Eng., Univ. of Ottawa, Ottawa, ON
  • fYear
    2008
  • fDate
    14-16 July 2008
  • Firstpage
    86
  • Lastpage
    91
  • Abstract
    In this paper, we present a microcell oriented load balancing mechanism in the context of a hybrid MMOG (massively multiplayer online game) architecture. The objective of the proposed approach is to define a fair load balancing model for peer-to-peer MMOGs and virtual environments that minimizes peer-to-peer distortions in the overlays. In the case of an overloaded server, the proposed approach identifies appropriate microcell(s) that reduces overlay maintenance cost and minimizes inter-server communications. The load is relieved by devolving these microcells to the other less loaded servers. The model is justified through extensive simulation.
  • Keywords
    computer games; peer-to-peer computing; resource allocation; collaborative virtual environments; hybrid MMOG; inter-server communications; massively multiplayer online game; microcell oriented load balancing model; peer-to-peer MMOG; Anthropometry; Costs; International collaboration; Load management; Load modeling; Microcell networks; Partitioning algorithms; Peer to peer computing; Second Life; Virtual environment; Area of interest; MMOG; hotspot; load Balancing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Environments, Human-Computer Interfaces and Measurement Systems, 2008. VECIMS 2008. IEEE Conference on
  • Conference_Location
    Istanbul
  • Print_ISBN
    978-1-4244-1927-2
  • Electronic_ISBN
    978-1-4244-1928-9
  • Type

    conf

  • DOI
    10.1109/VECIMS.2008.4592758
  • Filename
    4592758