Title :
Long-term hand tele-rehabilitation on the playstation 3: Benefits and challenges
Author :
Burdea, Grigore C. ; Jain, Abhishek ; Rabin, Bryan ; Pellosie, Richard ; Golomb, Meredith
Author_Institution :
Tele-Rehabilitation Inst., Rutgers Univ., Piscataway, NJ, USA
fDate :
Aug. 30 2011-Sept. 3 2011
Abstract :
Rehabilitation interventions for the hand have shown benefits for children with Hemiplegia due to cerebral palsy or traumatic brain injury. Longer interventions are facilitated if training is provided in the patient´s home, due to easier access to care and reduced impact on school or work activities. Providing remote rehabilitation over lengthy periods of time has however its own challenges. This paper presents two pediatric patients with hemiplegia, who practiced virtual hand rehabilitation games using a modified PlayStation 3 and 5DT sensing gloves. Despite severe initial hand spasticity, and occasional technology shortcomings, the subjects practiced for about 14 months, and 6 months, respectively. Game performance data for the second patient is presented. Follow-up evaluations 14 months from the removal of the PlayStation 3 from the home of the child with cerebral palsy showed that the patient had good retention in terms of grasp strength, hand function and bone health. Challenges of long-term home tele-rehabilitation are also discussed.
Keywords :
biomechanics; bone; computer games; data gloves; medical disorders; paediatrics; patient rehabilitation; telemedicine; virtual reality; 5DT sensing gloves; bone health; cerebral palsy; grasp strength; hand function; hemiplegia; long term hand telerehabilitation; pediatric patients; playstation 3; severe initial hand spasticity; time 14 month; time 6 month; traumatic brain injury; virtual hand rehabilitation games; Bones; Educational institutions; Games; Medical treatment; Thumb; Virtual reality; Adolescent; Biofeedback, Psychology; Child; Exercise Therapy; Female; Hemiplegia; Humans; Therapy, Computer-Assisted; Treatment Outcome; User-Computer Interface; Video Games;
Conference_Titel :
Engineering in Medicine and Biology Society, EMBC, 2011 Annual International Conference of the IEEE
Conference_Location :
Boston, MA
Print_ISBN :
978-1-4244-4121-1
Electronic_ISBN :
1557-170X
DOI :
10.1109/IEMBS.2011.6090522