• DocumentCode
    2476128
  • Title

    A software development process model for gesture-based interface

  • Author

    de Paiva Guimaraes, M. ; Martins, V.F. ; Brega, J.R.F.

  • Author_Institution
    Post-Grad. Program of Fac., Univ. Fed. de Sao Paulo, Campo Limpo Paulista, Brazil
  • fYear
    2012
  • fDate
    14-17 Oct. 2012
  • Firstpage
    2985
  • Lastpage
    2990
  • Abstract
    Gesture-based applications have particularities, since users interact in a natural way, much as they interact in the non-digital world. Hence, new requirements are needed on the software design process. This paper shows a software development process model for these applications, including requirement specification, design, implementation, and testing procedures. The steps and activities of the proposed model were tested through a game case study, which is a puzzle game. The puzzle is completed when all pieces of a painting are correctly positioned by the drag and drop action of users hand gesture. It also shows the results obtained of applying a heuristic evaluation on this game.
  • Keywords
    computer games; gesture recognition; software engineering; game case study; gesture-based applications; gesture-based interface; hand gesture; puzzle game; requirement specification; software design process; software development process model; Calibration; Games; Graphical user interfaces; Hardware; Mice; Usability; Gesture Interaction; Human Computer Interaction; Human Factors; Software development;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man, and Cybernetics (SMC), 2012 IEEE International Conference on
  • Conference_Location
    Seoul
  • Print_ISBN
    978-1-4673-1713-9
  • Electronic_ISBN
    978-1-4673-1712-2
  • Type

    conf

  • DOI
    10.1109/ICSMC.2012.6378249
  • Filename
    6378249