DocumentCode
24767
Title
Good Machine Performance in Turing´s Imitation Game
Author
Warwick, Kevin ; Shah, Hemal
Author_Institution
Sch. of Syst. Eng., Univ. of Reading, Reading, UK
Volume
6
Issue
3
fYear
2014
fDate
Sept. 2014
Firstpage
289
Lastpage
299
Abstract
In this paper, we consider transcripts which originated from a practical series of Turing´s Imitation Game that was held on June 23, 2012, at Bletchley Park, U.K. In some cases, the tests involved a three-participant simultaneous comparison of two hidden entities, whereas others were the result of a direct two-participant interaction. Each of the transcripts considered here resulted in a human interrogator being fooled, by a machine, into concluding that they had been conversing with a human. Particular features of the conversation are highlighted, successful ploys on the part of each machine are discussed, and likely reasons for the interrogator being fooled are considered. Subsequent feedback from the interrogators involved is also included.
Keywords
artificial intelligence; Bletchley Park; Turing imitation game; UK; United Kingdom; machine performance; Artificial intelligence; Avatars; Educational institutions; Electronic mail; Facsimile; Games; Systems engineering and theory; Chatbots; Turing´s imitation game; deception detection; machine misidentification; natural language;
fLanguage
English
Journal_Title
Computational Intelligence and AI in Games, IEEE Transactions on
Publisher
ieee
ISSN
1943-068X
Type
jour
DOI
10.1109/TCIAIG.2013.2283538
Filename
6609034
Link To Document