DocumentCode :
24767
Title :
Good Machine Performance in Turing´s Imitation Game
Author :
Warwick, Kevin ; Shah, Hemal
Author_Institution :
Sch. of Syst. Eng., Univ. of Reading, Reading, UK
Volume :
6
Issue :
3
fYear :
2014
fDate :
Sept. 2014
Firstpage :
289
Lastpage :
299
Abstract :
In this paper, we consider transcripts which originated from a practical series of Turing´s Imitation Game that was held on June 23, 2012, at Bletchley Park, U.K. In some cases, the tests involved a three-participant simultaneous comparison of two hidden entities, whereas others were the result of a direct two-participant interaction. Each of the transcripts considered here resulted in a human interrogator being fooled, by a machine, into concluding that they had been conversing with a human. Particular features of the conversation are highlighted, successful ploys on the part of each machine are discussed, and likely reasons for the interrogator being fooled are considered. Subsequent feedback from the interrogators involved is also included.
Keywords :
artificial intelligence; Bletchley Park; Turing imitation game; UK; United Kingdom; machine performance; Artificial intelligence; Avatars; Educational institutions; Electronic mail; Facsimile; Games; Systems engineering and theory; Chatbots; Turing´s imitation game; deception detection; machine misidentification; natural language;
fLanguage :
English
Journal_Title :
Computational Intelligence and AI in Games, IEEE Transactions on
Publisher :
ieee
ISSN :
1943-068X
Type :
jour
DOI :
10.1109/TCIAIG.2013.2283538
Filename :
6609034
Link To Document :
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