• DocumentCode
    2480944
  • Title

    "Serious games" serving the professionalisation of electricity technicians

  • Author

    Regent, Patrice ; Raimbault, Pierre ; Marty, Alain

  • Author_Institution
    ERDF, Paris, France
  • fYear
    213
  • fDate
    10-13 June 213
  • Firstpage
    1
  • Lastpage
    3
  • Abstract
    At a time when the rate of skills renewal is high, linked to the large numbers of technicians retiring, it is necessary to find training methods that can meet this challenge. Recently hired people are young and attuned to new technologies and for this reason the use of modern and innovative tools are appropriate. Professional training games, of the simulator type, offer technicians the possibility of performing various electrical operations in an augmented-reality environment at several levels of difficulty. Others propose the possibility of performing an analysis of accidents using eye-witness accounts to reconstruct the tree of causes. These new tools facilitate the training of young recruits, allowing them to self-assess or check out their knowledge as a group. They contribute to the mastering of practical professional skills, in addition to traditional training and to improving safety.
  • Keywords
    augmented reality; computer based training; electrical engineering computing; electrical engineering education; professional aspects; serious games (computing); augmented-reality environment; e-learning; electricity technician professionalisation; eye-witness accounts; professional skills; professional training games; serious games; training methods;
  • fLanguage
    English
  • Publisher
    iet
  • Conference_Titel
    Electricity Distribution (CIRED 2013), 22nd International Conference and Exhibition on
  • Conference_Location
    Stockholm
  • Electronic_ISBN
    978-1-84919-732-8
  • Type

    conf

  • DOI
    10.1049/cp.2013.1259
  • Filename
    6683862