• DocumentCode
    2484061
  • Title

    Immersive game with vibrotactile and thermal feedback

  • Author

    Kim, Da-Hye ; Kim, Sang-Youn

  • Author_Institution
    Interaction Lab., Korea Univ. of Technol. & Educ., Cheonan, South Korea
  • fYear
    2010
  • fDate
    Nov. 30 2010-Dec. 2 2010
  • Firstpage
    903
  • Lastpage
    906
  • Abstract
    This paper proposes an immersive game system where a user haptically senses the state of a target object. To construct the game, we first present a vibrotactile signal generation method which provides variable vibrotactile effects according to a user´s interaction and graphic environments. The generated vibrotactile effects are used for the input of vibration motors in order to convey vibrotactile information having a large bandwidth to the players. The player also feels the thermal sensation according to graphic environment. We conduct experiments to evaluate the proposed system. The experiment clearly shows that the proposed game with vibrotactile and thermal feedbacks provides realism and immersion to the players.
  • Keywords
    computer games; force feedback; haptic interfaces; graphic environment; haptic senses; immersive game system; thermal feedback; thermal sensation; user interaction; vibrotactile feedback; vibrotactile signal generation method; Games; Haptic interfaces; Mice; Rendering (computer graphics); Skin; Vibrations; Haptic; Thermal sensation; Vibrotactile;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Sciences and Convergence Information Technology (ICCIT), 2010 5th International Conference on
  • Conference_Location
    Seoul
  • Print_ISBN
    978-1-4244-8567-3
  • Electronic_ISBN
    978-89-88678-30-5
  • Type

    conf

  • DOI
    10.1109/ICCIT.2010.5711187
  • Filename
    5711187