DocumentCode
2484061
Title
Immersive game with vibrotactile and thermal feedback
Author
Kim, Da-Hye ; Kim, Sang-Youn
Author_Institution
Interaction Lab., Korea Univ. of Technol. & Educ., Cheonan, South Korea
fYear
2010
fDate
Nov. 30 2010-Dec. 2 2010
Firstpage
903
Lastpage
906
Abstract
This paper proposes an immersive game system where a user haptically senses the state of a target object. To construct the game, we first present a vibrotactile signal generation method which provides variable vibrotactile effects according to a user´s interaction and graphic environments. The generated vibrotactile effects are used for the input of vibration motors in order to convey vibrotactile information having a large bandwidth to the players. The player also feels the thermal sensation according to graphic environment. We conduct experiments to evaluate the proposed system. The experiment clearly shows that the proposed game with vibrotactile and thermal feedbacks provides realism and immersion to the players.
Keywords
computer games; force feedback; haptic interfaces; graphic environment; haptic senses; immersive game system; thermal feedback; thermal sensation; user interaction; vibrotactile feedback; vibrotactile signal generation method; Games; Haptic interfaces; Mice; Rendering (computer graphics); Skin; Vibrations; Haptic; Thermal sensation; Vibrotactile;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Sciences and Convergence Information Technology (ICCIT), 2010 5th International Conference on
Conference_Location
Seoul
Print_ISBN
978-1-4244-8567-3
Electronic_ISBN
978-89-88678-30-5
Type
conf
DOI
10.1109/ICCIT.2010.5711187
Filename
5711187
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