DocumentCode :
2490189
Title :
Effect of update rate on perceived instability of virtual haptic texture
Author :
Choi, Seungmoon ; Tan, Hong Z.
Author_Institution :
Haptic Interface Res. Laboratory, Purdue Univ., West Lafayette, IN, USA
Volume :
4
fYear :
2004
fDate :
28 Sept.-2 Oct. 2004
Firstpage :
3577
Abstract :
This study investigates the effect of update rate on the perceived quality of haptic virtual textures, focusing on one type of perceived instability called "buzzing." Buzzing refers to the high-frequency noises that may emanate from a force-feedback device during haptic texture rendering. We first present a simulation of a haptic texture rendering system that explicitly models the sampled-data nature of the system. The simulation shows that a slow haptic update rate can significantly increase the high-frequency noise in the reconstructed force command sent to the haptic interface. This noise may excite the structural resonance of the haptic interface and result in a high-frequency buzzing at the interaction tool that a user holds. A subsequent psychophysical experiment, conducted over a wide range of update rate (250 Hz - 40 kHz), has confirmed the simulation results. The results show a 278% increase in the maximum stiffness (0.325 - 0.904 N/mm over the update rates tested) that could be used for rendering perceptually "clean" virtual haptic textures. These results argue for haptic update rates that are much higher than the widely-accepted value of 1 kHz. Considering that an application requiring hard surface rendering needs a stiffness value of at least 0.8 - 1.0 N/mm, we recommend a haptic update rate in the range 5-10 kHz for perceptually stable haptic texture rendering.
Keywords :
force feedback; haptic interfaces; image texture; noise; rendering (computer graphics); 250 Hz to 40 kHz; 5 to 10 kHz; force-feedback device; haptic interface; haptic texture rendering; high-frequency buzzing; high-frequency noises; perceived instability; psychophysical experiment; reconstructed force command; sampled-data nature; update rate; virtual haptic texture; Force measurement; Haptic interfaces; Imaging phantoms; Laboratories; Psychology; Rendering (computer graphics); Resonance; Surface texture; Testing; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Robots and Systems, 2004. (IROS 2004). Proceedings. 2004 IEEE/RSJ International Conference on
Print_ISBN :
0-7803-8463-6
Type :
conf
DOI :
10.1109/IROS.2004.1389970
Filename :
1389970
Link To Document :
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