DocumentCode :
249199
Title :
ShellCam: Interactive geometry-aware virtual camera control
Author :
Boubekeur, Tamy
Author_Institution :
Inst. Mines-Telecom, Telecom ParisTech, Paris, France
fYear :
2014
fDate :
27-30 Oct. 2014
Firstpage :
4003
Lastpage :
4007
Abstract :
We introduce ShellCam, a geometry-aware virtual camera control model which defines a smooth motion subspace enabling Pan&Zoom navigation on arbitrary 3D objects. The basic idea is to define a scale-dependent offset shell around the visible geometry which provides, at any point, a meaningful tangent direction for panning and helps computing the camera-object distance to rule accurately a logarithmic zoom motion. We define the underlying motion space as a visualization hull and evaluate it on-the-fly using a moving least-squares approach. As a result, ShellCam provides smooth object-aware 3D motions, combining rotations and translations, based on a simple 2D user input such as typically produced by mouse motions. We also provide an efficient GPU implementation which makes use of the standard rasterization pipeline to compute this 3D motion efficiently. Our approach is robust to inconsistent geometry such as point clouds or polygon soups, works on shapes with complex topology, does not require any pre-computation and can be used on dynamic data. ShellCam offers a convenient control for 3D inspection tasks and a transparent swap with other control models for more general 3D navigation. Last, our model is straightforward to integrate in any 3D application.
Keywords :
computational geometry; data visualisation; graphics processing units; least squares approximations; topology; user interfaces; video cameras; 3D-inspection task; 3D-navigation; GPU; ShellCam; arbitrary 3D-object; camera-object distance; complex topology; inconsistent geometry; interactive geometry-aware virtual camera control; logarithmic zoom motion; moving least-square approach; pan-and-zoom navigation; smooth object-aware 3D-motion; standard rasterization pipeline; transparent swap; Cameras; Computational modeling; Geometry; Graphics processing units; Inspection; Solid modeling; Three-dimensional displays; 3D user interfaces; GPU algorithms; Virtual camera control model; interactive navigation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Processing (ICIP), 2014 IEEE International Conference on
Conference_Location :
Paris
Type :
conf
DOI :
10.1109/ICIP.2014.7025813
Filename :
7025813
Link To Document :
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