DocumentCode
249482
Title
Spread transform and roughness-based shaping to improve 3D watermarking based on quadratic programming
Author
Rolland-Neviere, Xavier ; Doerr, Gwenael ; Alliez, Pierre
Author_Institution
Technicolor R&D France, Cesson-Sevigne, France
fYear
2014
fDate
27-30 Oct. 2014
Firstpage
4777
Lastpage
4781
Abstract
Modulating the distances between the vertices and the center of mass of a triangular mesh is a popular approach to watermark 3D objects. Prior work has formulated this approach as a quadratic programming problem which minimizes the geometric distortion while embedding the watermark payload in the histogram of distances. To enhance this framework, we introduce two watermarking components, namely the spread transform and perceptual shaping based on roughness information. Benchmarking results showcase the benefits of these add-ons with respect to the fidelity-robustness trade-off.
Keywords
computational geometry; image watermarking; quadratic programming; transforms; 3D object watermarking improvement; distance histogram; distance modulation; geometric distortion minimization; perceptual shaping; quadratic programming problem; roughness information; roughness-based shaping; spread transform; triangular mesh center-of-mass; triangular mesh vertices; watermark payload; watermarking components; Cost function; Histograms; Measurement; Robustness; Three-dimensional displays; Transforms; Watermarking; 3D watermarking; roughness; spread transform;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing (ICIP), 2014 IEEE International Conference on
Conference_Location
Paris
Type
conf
DOI
10.1109/ICIP.2014.7025968
Filename
7025968
Link To Document