DocumentCode
2499926
Title
Ubiquitous Web-based programming
Author
Luxton, Anna Maria
Author_Institution
Sch. of Math. & Comput. Sci., Victoria Univ. of Wellington, New Zealand
fYear
2003
fDate
28-31 Oct. 2003
Firstpage
279
Lastpage
280
Abstract
Learning to program can be very hard. Without an existing background in the subject and without adequate resources, students, especially women, may find themselves experiencing much frustration at their lack of understanding. A ubiquitous usable learning environment, that pictorially depicts run-time information in the form of animated visualisations, could support the learning of some common programming techniques. It would also help provide that previous experience essential to becoming a proficient programmer. This report presents JavanOwl, a Web-based educational programming environment designed to provide all the above.
Keywords
Internet; computer aided instruction; computer animation; computer science education; data visualisation; programming environments; ubiquitous computing; JavanOwl; Web-based educational programming environment; animated visualisation; ubiquitous Web-based programming; ubiquitous usable learning environment; Application software; Computer science; Costs; Educational institutions; Java; Pervasive computing; Programming environments; Programming profession; Runtime environment; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Human Centric Computing Languages and Environments, 2003. Proceedings. 2003 IEEE Symposium on
Print_ISBN
0-7803-8225-0
Type
conf
DOI
10.1109/HCC.2003.1260249
Filename
1260249
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