• DocumentCode
    2500867
  • Title

    The SIMNET virtual world architecture

  • Author

    Calvin, James ; Dickens, Alan ; Gaines, Bob ; Metzger, Paul ; Miller, Dale ; Owen, Dan

  • Author_Institution
    LORAL Adv. Distributed Simulation, Inc., Cambridge, MA, USA
  • fYear
    1993
  • fDate
    18-22 Sep 1993
  • Firstpage
    450
  • Lastpage
    455
  • Abstract
    Many tools and techniques have been developed to address specific aspects of interacting in a virtual world. Few have been designed with an architecture that allows large numbers of entities from disparate organizations to interact in such a world, in real time, and over large geographic distances. A system architecture that does this is described. The key technologies that have made these virtual worlds possible are discussed, and it is explained and how the technologies fit into the architecture. A sample implementation of this architecture, the SIMulation NETworking (SIMNET) system, is then presented, along with various design decisions and the reasoning behind them
  • Keywords
    digital simulation; distributed processing; real-time systems; virtual reality; SIMNET virtual world architecture; design decisions; geographic distances; interacting; simulation networking system; system architecture; Computational modeling; Computer architecture; Government; Humans; Image generation; Paper technology; Testing; Vehicle dynamics; Vehicles; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Annual International Symposium, 1993., 1993 IEEE
  • Conference_Location
    Seattle, WA
  • Print_ISBN
    0-7803-1363-1
  • Type

    conf

  • DOI
    10.1109/VRAIS.1993.380745
  • Filename
    380745