DocumentCode
2500921
Title
The virtual sailor: An implementation of interactive human body modeling
Author
Chen, David T. ; Pieper, Steven D. ; Singh, Sunil K. ; Rosen, Joseph M. ; Zeltzer, David L.
Author_Institution
Thayer Sch. of Eng., Dartmouth Coll., NH, USA
fYear
1993
fDate
18-22 Sep 1993
Firstpage
429
Lastpage
435
Abstract
The primary focus of the Virtual Sailor project is the creation of virtual actors, for training and other applications where human figures must be coordinated. By the term virtual actor is meant computer animated figures that can mimic human beings in physical form, function and behavior. The underlying techniques and software systems for creating the skin, bone, and muscles of aspects of interactive human body models are discussed. The approach combines a kinematic description of the human skeletal system with a finite element model of the skin and soft tissue of the face. A set of numerical techniques is presented that allows implementation of these models efficiently so that they can be used in a real-time simulation environment. To animate these figures, a set of control systems to mimic basic human behaviors is being formulated
Keywords
biology computing; biomechanics; bone; computer animation; digital simulation; finite element analysis; interactive systems; kinematics; muscle; real-time systems; skin; virtual reality; Virtual Sailor; bone; computer animated figures; control systems; face; finite element model; human skeletal system; interactive human body modeling; kinematic description; muscles; numerical techniques; real-time simulation environment; skin; soft tissue; virtual actors; Animation; Application software; Biological system modeling; Bones; Humans; Kinematics; Muscles; Physics computing; Skin; Software systems;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Annual International Symposium, 1993., 1993 IEEE
Conference_Location
Seattle, WA
Print_ISBN
0-7803-1363-1
Type
conf
DOI
10.1109/VRAIS.1993.380748
Filename
380748
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