DocumentCode
2501368
Title
Video see-through design for merging of real and virtual environments
Author
Edwards, Emily K. ; Rolland, Jannick P. ; Keller, Kurtis P.
Author_Institution
Dept. of Comput. Sci., North Carolina Univ., Chapel Hill, NC, USA
fYear
1993
fDate
18-22 Sep 1993
Firstpage
223
Lastpage
233
Abstract
A head mounted display (HMD) that is optically opaque with respect to the outer world can be provided with see-through capability by mounting video cameras to the outside of the helmet. Stereoscopic views of the physical space surrounding the wearer are captured by the video cameras, and are projected to the display screens inside the HMD. The conditions necessary for mounting the cameras to a pre-existing, non-see-through HMD are described, and the advantages and disadvantages of different mounting schemes are discussed, together with the design of the video cameras lenses to be used with this specific application
Keywords
display devices; interactive devices; stereo image processing; video cameras; virtual reality; HMD; display screens; head mounted display; optically opaque; physical space; see-through capability; stereoscopic views; video cameras; video see-through design; virtual environments; Cameras; Computer displays; Computer graphics; Eyes; Head; Layout; Lenses; Merging; Optical design; Optical imaging;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Annual International Symposium, 1993., 1993 IEEE
Conference_Location
Seattle, WA
Print_ISBN
0-7803-1363-1
Type
conf
DOI
10.1109/VRAIS.1993.380774
Filename
380774
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