DocumentCode
2501711
Title
Presence in immersive virtual environments
Author
Slater, Mel ; Usoh, Martin
Author_Institution
Dept. of Comput. Sci., QMW Univ. of London, UK
fYear
1993
fDate
18-22 Sep 1993
Firstpage
90
Lastpage
96
Abstract
Immersive virtual environments (IVEs) provide a tightly coupled human-computer interface; input to the sensory organs of the human participant are directly generated through computer displays, in the visual, auditory, tactile and haptic modalities. Some of the results of a pilot experimental study of presence in IVEs are outlined. This is a contribution to a project involved in constructing a system for architectural walkthrough, where architects and their clients are able to navigate through and effect changes to a virtual building interior. Emphasis is placed on the interface provided by the virtual environment generator (VEG) to the human user, and initially on the problem of the establishment of the presence of the human inside the virtual environment (VE)
Keywords
architectural CAD; human factors; user interfaces; virtual reality; architectural walkthrough; auditory; computer displays; haptic; immersive virtual environments; sensory organs; tactile; tightly coupled human-computer interface; virtual building interior; virtual environment generator; visual; Application software; Auditory displays; Computer displays; Computer science; Haptic interfaces; Humans; Motion pictures; Navigation; Sense organs; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Annual International Symposium, 1993., 1993 IEEE
Conference_Location
Seattle, WA
Print_ISBN
0-7803-1363-1
Type
conf
DOI
10.1109/VRAIS.1993.380793
Filename
380793
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