DocumentCode
2501851
Title
Spatial perception in virtual environments: Evaluating an architectural application
Author
Henry, Daniel ; Furness, Tom
Author_Institution
Human Interface Technol. Lab., Washington Univ., Seattle, WA, USA
fYear
1993
fDate
18-22 Sep 1993
Firstpage
33
Lastpage
40
Abstract
An experiment was conducted to compare and explore the relationship between the way people perceive real and virtual spaces. Twenty-four architects toured either a real museum gallery or a realtime computer generated model of the same gallery under one of three increasingly inclusive viewing conditions, i.e., looking at a monitor, viewing through stereoscopic head-mounted displays without and with head-position tracking. Subjects were asked to perform spatial dimension, orientation and evaluation tasks. The most significant results indicate that subjects consistently underestimate the dimensions of the gallery in all three computer simulation conditions when compared to touring the real gallery. The most inclusive viewing condition yields underestimates for spatial dimensions which are significantly greater than the other two simulation conditions
Keywords
human factors; user interfaces; virtual reality; visual perception; architectural application; computer simulation; head-position tracking; museum gallery; realtime computer generated model; spatial dimension; spatial perception; stereoscopic head-mounted displays; virtual environments; virtual spaces; Cameras; Computational modeling; Computer displays; Computerized monitoring; Condition monitoring; Humans; Laboratories; Performance evaluation; Space technology; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Annual International Symposium, 1993., 1993 IEEE
Conference_Location
Seattle, WA
Print_ISBN
0-7803-1363-1
Type
conf
DOI
10.1109/VRAIS.1993.380801
Filename
380801
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