DocumentCode
2503907
Title
An object-based audio rendering system using spatial parameters
Author
Huang, Kuo-Lun ; Chang, Tai-Ming ; Chang, Pao-Chi
Author_Institution
Dept. of Commun. Eng., Nat. Central Univ., Jhongli, Taiwan
fYear
2012
fDate
2-5 Oct. 2012
Firstpage
687
Lastpage
688
Abstract
In this paper, we propose an object-based audio rendering system, in which the audio signal of each object is distributed to multi-channel systems by spatial parameters. The operation of the rendering system is based on the sound localization theories with the Parametric Stereo (PS) coding structure. The performance of the audio surround effect of a sound moving object is evaluated by subjective listening tests. The experimental result clearly shows that the proposed system is capable of delivering sound moving effect to listeners.
Keywords
audio signal processing; encoding; audio signal; audio surround effect; multichannel system; object based audio rendering system; parametric stereo coding structure; sound localization theory; sound moving object; spatial parameters; subjective listening tests; Bandwidth; Encoding; Filter banks; IEC standards; ISO standards; Loudspeakers; Rendering (computer graphics); First-Person Shooter; Rendering; Spatial Audio Object Coding; Surround;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Electronics (GCCE), 2012 IEEE 1st Global Conference on
Conference_Location
Tokyo
Print_ISBN
978-1-4673-1500-5
Type
conf
DOI
10.1109/GCCE.2012.6379953
Filename
6379953
Link To Document