DocumentCode
2504719
Title
A new practical algorithm for the shortest path problem
Author
Liu, Pan ; Miao Huai Kou ; Yu Guo Ping ; Liang, Yin
Author_Institution
Sch. of Comput. Eng. & Sci., Shanghai Univ., Shanghai
fYear
2008
fDate
25-27 June 2008
Firstpage
4120
Lastpage
4122
Abstract
A novel Greed-backtracking algorithm (GBA) for the shortest path problem is proposed in this paper. Beginning with triples storage structure to save the data of a weighted directed graph, this paper lays emphasis on a series of greedy strategies and the GBA implementation, there follows the realization of the GBA with Java. In the end, satisfied results are obtained when we applied the GBA to one of the social development projects. Compared with the Dijkstra algorithm, to solve the shortest path between any two points in graph, the average time efficiency of the GBA is increased by 75%.
Keywords
Java; backtracking; directed graphs; greedy algorithms; mathematics computing; Dijkstra algorithm; Greed-backtracking algorithm; Java; shortest path problem; triples storage structure; weighted directed graph; Automation; Decision support systems; Fiber reinforced plastics; Intelligent control; Shortest path problem; Dijkstra algorithm; Greed-Backtracking algorithm; control strategy; shortest path;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Control and Automation, 2008. WCICA 2008. 7th World Congress on
Conference_Location
Chongqing
Print_ISBN
978-1-4244-2113-8
Electronic_ISBN
978-1-4244-2114-5
Type
conf
DOI
10.1109/WCICA.2008.4594514
Filename
4594514
Link To Document