Title :
Using game theory for modeling the student-professor interaction
Author :
Moga, Horatiu ; Antonya, Csaba ; Sandu, Florin ; Cocorada, Sorin
Author_Institution :
Fac. of Electr. Eng. & Comput. Sci., Transilvania Univ. of Brasov, Brasov, Romania
Abstract :
Student-professor interaction can be modeled as a complex strategy game. The present paper is focusing on the most important domains of teaching and evaluation. The main alternatives are classical and interactive so a bimatrix game model was used. Aiming to modern individualized learning, theory and experiments were concentrated on two players (trainer and trainee), each one bringing own behavior templates and likelihood (allowing a probabilistic perspective), aiming to win most or to lose less in knowledge transfer quantified as certified competences, grades, credits etc. For assisted blended-learning modern applications, it was considered the quantitative appraisal of communication as a main domain of student-professor interaction. There were used the concepts of content analysis in social science: content units (delivered information blocks), record units (key features worth to be recorded and checked) and frequency units (associated with repetition to enforce learning and trustful evaluation). The authors collected and processed a broad range of experimental data in an instructional case study for education in electrical engineering: computer networking as a diverse learning collection of materials and methods, driven by modern certification services. The quantitative models allowed the authors to compute balanced strategies and derive metrics and calculations useful for future assisted tutoring platforms.
Keywords :
electrical engineering computing; electrical engineering education; game theory; intelligent tutoring systems; matrix algebra; assisted blended-learning modern applications; assisted tutoring platforms; behavior likelihood; behavior templates; bimatrix game model; complex strategy game; computer networking; content analysis; content units; diverse learning collection; electrical engineering; evaluation domain; frequency units; game theory; knowledge transfer; modern certification services; record units; social science; student-professor interaction modeling; teaching domain; Computational modeling; Educational institutions; Games; Multimedia communication; Nash equilibrium;
Conference_Titel :
Optimization of Electrical and Electronic Equipment (OPTIM), 2012 13th International Conference on
Conference_Location :
Brasov
Print_ISBN :
978-1-4673-1650-7
Electronic_ISBN :
1842-0133
DOI :
10.1109/OPTIM.2012.6231964