DocumentCode
2516653
Title
SPH-Based Fluid Simulation: A Survey
Author
Zhang, Fengquan ; Wu, Jiawen ; Shen, Xukun
Author_Institution
State Key Lab. of Virtual Reality Technol. & Syst., Beihang Univ., Beijing, China
fYear
2011
fDate
4-5 Nov. 2011
Firstpage
164
Lastpage
171
Abstract
This paper presents an up-to-date survey on the application of Smoothed Particle Hydrodynamics (SPH) method in fluid simulation. As a pure Lagrangian method, it has a wide range of applications in computer graphics. We summarize it from key issues of kernel function, neighborhood search, boundary conditions, time integral to algorithm application in diverse fluids, including bubble, fluid-solid interaction, multiphase flow and mixed flow. We also discuss the hotspots area, including adaptive sampling, flow control, surface rendering and accelerating algorithm. In experiment section, we show four different animation scenes based on the survey algorithm in our platform. In the end, we point out the potential problems and prospects for future work.
Keywords
flow simulation; flow visualisation; hydrodynamics; multiphase flow; SPH-based fluid simulation; accelerating algorithm; adaptive sampling; animation scenes; computer graphics; flow control; pure Lagrangian method; smoothed particle hydrodynamics; surface rendering; Adaptation models; Atmospheric modeling; Computational modeling; Fluids; Kernel; Mathematical model; Surface reconstruction; Physically-based simulation; SPH; fluids simulation;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality and Visualization (ICVRV), 2011 International Conference on
Conference_Location
Beijing
Print_ISBN
978-1-4577-2156-4
Type
conf
DOI
10.1109/ICVRV.2011.18
Filename
6092708
Link To Document